Also some menus and other UI stuff got redesigns to make them easier to the eye, and hopefully more clear to see. In general, the colors used by the game are less saturated so its easier to the eyes when playing on anything with a back-lighted screen. Many areas had some edits here and there to make them feel better to traverse or to look at, and the scrolling is also smoother. Pokémon sprites were cleaned up, improved or changed (they also have individual icons for each and Shiny colors were altered too), the overworld graphics had also some touches here and there. ♻ig changes to the graphics in many areas. There were also many small additions and changes made throughout the game, way too many to point out here. While there’s no intention to create a new story or region, there are some new maps here and there, sometimes to bring back stuff like the Viridian Forest, others to expand certain places that felt short, or simply a few new areas.There are a few new Items, such as Fruits that help you strengthen your Pokémon, and Kurt Balls are now very different from what thy were in the original game. There has been a number of changes to Items and Item storage too.
Pokégear Rematches also had some pretty substantial upgrades compared to the original.
#POKEMON CRYSTAL DUST ROM SHINY SERIES#
To help levelling up, a series of helpful Items were added to the Battle Tower. Once you beat Red, the Elite Four gets stronger and Gym Leaders want to fight again (not the only ones though).
#POKEMON CRYSTAL DUST ROM SHINY FULL#
DVs/IVs no longer factor in Stat Calculations, meaning any Pokémon can reach full potential (Shiny and Female Pokémon included, of course). ♺n effort has also been made to streamline all stuff related with training and RNG. There has been no intent to follow trends made by newer games with the new moves, though. ♺ Physical/Special split has been added, and beyond that, many old moves have been taken out to implement new ones in order to give each Type moves of different Power tiers for both Physical and Special sides. It no longer offers the dubious trivia it originally had, and now provides both a list of Weaknesses and Resistances and the Base Stats of each species to help the player.
To help with the above, the Pokédex has been changed.This means new Type Matchups to make Types equal, giving many species different Types, new Stat distributions for each evolutionary line and putting them at the same level, streamlining evolution across all species and more. Moving away from the “vanilla Pokémon experience” by making a different “balance” for the Pokémon themselves.Here’s a general summary of some of the changes made by this hack: Corrections were also made on the several text files, which had a number of errors. These cause a large number of changes to Stats, Types, Moves, and more, you can check the updated readme to see them. Version 1.1 brings a slew of improvements and also bring back elements that where cut for the first public release regarding how Types interact with each other. It’s a smaller update, containing fixes for a few mistakes, and a considerable number of changes on Moves looking to make more moves interesting options to use. Pokémon Crystal Maeson, like other hacks of the same author, aims to give a game he has played a lot a different flair through a variety of changes, so it keeps feeling fresh or more interesting to his own particular tastes.